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A non-playing individual must take control of the music source. As the music plays, the players must walk around the chairs together. When the music controller turns the music off (without warning), everyone must sit in a chair as quickly as possible. The player who doesn't manage to get a chair is removed from the game, along with one chair (so that there is always one less chair than the number of players). The music resumes and the process continues until one person is left, who is the winner.
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